Joint types supported by Box2D.
Keeps two bodies at a fixed distance
Applies force/torque to reach target position/angle
Follows a target point (for mouse interaction)
Allows translation along an axis (slider)
Allows rotation around a point (hinge)
Welds two bodies together rigidly
Simulates a wheel with suspension
Disables collision between two bodies
Returns a representation of an immutable list of all enum entries, in the order they're declared.
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
Returns an array containing the constants of this enum type, in the order they're declared.