cast Ray
expect fun castRay(origin: Vec2, translation: Vec2, filter: QueryFilter = QueryFilter.Default, callback: (Shape, Vec2, Vec2, Float) -> Float): TreeStats
Cast a ray against the world. The callback is called for each shape hit. Return the fraction to clip the ray for the next hit, 0 to terminate, or 1 to not clip.
Return
Tree traversal statistics
Parameters
origin
The starting point of the ray
translation
The ray direction and length
filter
Query filter to select which shapes to test
callback
Called for each shape hit. Parameters: shape, point, normal, fraction. Return fraction to clip.