ShapeDef

constructor(density: Float = 1.0f, friction: Float = 0.6f, restitution: Float = 0.0f, rollingResistance: Float = 0.0f, tangentSpeed: Float = 0.0f, filter: Filter = Filter.Default, isSensor: Boolean = false, enableSensorEvents: Boolean = false, enableContactEvents: Boolean = false, enableHitEvents: Boolean = false, enablePreSolveEvents: Boolean = false, invokeContactCreation: Boolean = true, updateBodyMass: Boolean = true)